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Publications

(downloadable publications coming soon, please e-mail for a reprint/preprint)

Vo, L. T. K., Walther, D. B., Erickson, K.I., Boot, W. R., Voss, M. W., Prakash, R. S., Fabiani, M., Gratton, G., Simons, D. J., & Wang, Y. M. (in press). Predicting individuals' learning success from patterns of pre-learning MRI activity. PLoS One.

Maclin, E., Mathewson, K., Low, K. A., Boot, W. R., Fabiani, M., Gratton, G., & Kramer, A. F. (in press). Learning to multitask: Effects of video game practice on electrophysiological indices of attention and resource allocation. Psychophysiology.

Boot, W.R., Basak, C., Erickson, K.I., Neider, M., Simons, D.J., Fabiani, M., Gratton, G., Voss, M.W., Prackash, R., Lee, H., Low, K.A., & Kramer, A.F. (2010). Transfer of skill engendered by complex task training under conditions of variable priority. Acta Psychologica, 135, 349-357.

Erickson, K.I., Boot, W.R., Basak, C., Neider, M.B., Prakash, R.S., Voss, M.W., Graybiel, A.M., Simons,D.J., Fabiani, M., Gratton, G., & Kramer, A.F. (2010). Striatal Volume Predicts Level of Video Game Skill Acquisition. Cerebral Cortex, 20, 2522-2530.

Boot, W.R, & Brockmole, J.R. (2010). Irrelevant features at fixation modulate saccadic latency and direction in visual search. Visual Cognition, 18, 481 - 491.

Neider, M.B., Boot, W.R., & Kramer, A.F. (2010). Visual search for real-world targets under conditions of extreme target-background similarity: Exploring training and transfer in older adults, 134, 29-39.

Boot, W.R., Neider, M.B., & Kramer, A.F. (2009). Training and transfer in search for camouflaged real-world targets. Attention, Perception & Psychophysics, 71, 950-963.

Boot, W. R., Becic, E., & Kramer, A. F. (2009). Stable individual differences in search strategy?: The effect of task demands and motivational factors on scanning strategy in visual search. Journal of Vision, 9, 1-16.

Brockmole, J.R. & Boot, W.R. (2009). Should I stay or should I go?: Attentional disengagement from unique items at fixation. Journal of Experimental Psychology: Human Perception and Performance, 35, 808-815.

Charness, N. & Boot, W.R. (2009). Aging and information technology use: Potential and barriers. Current Directions in Psychological Science, 18, 253-258.

Basak, C., Boot, W.R., Webb, M., & Kramer, A.F. (2008). Can training in a real-time strategy videogame attenuate cognitive decline in older adults? Psychology and Aging, 23, 765-777.

Boot, W.R., Kramer, A.F., Simons, D.J., Fabiani, M., & Gratton, G. (2008). The effects of video game playing on attention, memory, and executive control. Acta Psychologica, 129, 387-398.

Becic, E., Boot, W.R., Kramer, A.F. (2008). Training older adults to search more effectively: Scanning strategy and visual search in dynamic displays. Psychology and Aging, 23, 461-466.

Boot, W.R., Becic, E., & Kramer, A.F. (2007). Temporal limitations in multiple target detection in a dynamic monitoring task. Human Factors, 49, 897-906.

Becic, E., Kramer, A.F., & Boot, W.R. (2007). Age-related differences in the use of background layout in visual search. Aging, Neuropsychology and Cognition, 14, 109-125.

Becic, E., Kramer, A.F., Boot, W.R. (2007). Age-related differences in change detection performance in dynamic displays. Psychology and Aging, 22, 67-74.

Boot, W.R., Kramer, A.F., Becic, E., Wiegmann, D.A., & Kubose, T. (2007). Detecting transient changes in dynamic displays: The more you look, the less you see. Human Factors, 48, 759-773.

Boot, W.R., Kramer, A.F., & Becic, E. (2006). Capturing attention in the laboratory and the real world. In A. Kramer, D. Wiegmann, & A. Kirlik (Eds.) Applied Attention: From Theory to Practice, N.Y.: N.Y. Oxford University Press.

Beck, M.R., Peterson, M.S., Boot, W.R., Vomela, M. & Kramer, A.F. (2006). Explicit memory for rejected distractors during visual search. Visual Cognition, 14, 150-174.

Kramer, A.F., Boot, W.R., McCarley, J.S., Peterson, M.S., Colcombe, A., & Scialfa, C.T. (2006). Aging, memory and visual search. Acta Psychologica, 122, 288-304.

McCarley, J.S., Kramer, A.F., Boot, W.R., Peterson, M.S., Wang, F. R., & Irwin, D.E. (2006). Oculomotor behavior in visual search for multiple targets. Visual Cognition, 14, 685-703.

Boot, W.R., Brockmole, J.R., & Simons, D.J. (2005). Modulation of attention capture in a dual-task situation: Why capture cannot be stimulus-driven. Psychonomic Bulletin and Review, 12, 662-668.

Boot, W. R., Kramer, A.F., & Peterson, M.S. (2005). Oculomotor consequences of abrupt object onsets and offsets: Onsets dominate oculomotor capture. Perception and Psychophysics, 67, 910-928.

Kramer, A.F., Peterson, M.S., McCarley, J.S., & Boot, W.R. (2005). Role of memory in visual search: A brief review of developing literature. In D.K. McBride & D. Schmorrow (Eds.), Quantification of Human Information Processing. Rowman & Littlefield Publishers.

Simons, D.J., Nevarez, G., & Boot, W.R. (2005). Visual sensing is seeing: Why "mindsight", in hindsight, is blind. Psychological Science, 16, 520-524.

Boot, W.R., McCarley, J.S., Kramer, A.F., & Peterson, M.S. (2004). Automatic and intentional memory processes in visual search. Psychonomic Bulletin and Review, 5, 854-861.

McCarley, J.S., Kramer, A.F., Wickens, C.D., Vidoni, E.D., & Boot, W.R. (2004). Visual skills in airport security screening. Psychological Science, 15, 302-306.

Peterson, M.S., Boot, W.R., Kramer, A.F., & McCarley, J.S. (2004). Landmarks help guide attention during visual search. Spatial Vision, 17, 497-510.